A Game Like Battle Realms

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Battle Realms is a real-time strategy computer game published and released by Crave Entertainment and Ubisoft in 2001. It was the first game created by Liquid Entertainment. Crave and Ubisoft released the expansion pack Battle Realms: Winter of the Wolf in 2002. it was brought back to life from a kickstarter campaign, and expected to go live on steam in 2016 with all new game engine. Contents

The clan's allies are in combat destroying the other clans' opposition. Unlike other real-time strategy games though, the basic worker units (peasants), which are used for resource gathering and construction, also act as the base unit to be upgraded into military units. Thus, military buildings in Battle Realms are used for transforming and upgrading units rather than producing them directly.

Another unusual trait is unit generation, where peasants are produced automatically at no cost. The rate at which new peasants are produced is inversely proportionate to the current Free Netflix Account population of the player's army. They also round up horses which can be used to enhance military units or can be outfitted as pack horses for peasants. Peasants are the only units that can be produced outright. All factions start off with three basic training structures which produce units along different paths of warfare, such as melee or ranged combat. Units can be trained in three different structures to produce more highly skilled infantry or Battle Gears (commonly abbreviated as BGs) to improve their combat ability. Another key element of Battle Realms is the Yin/Yang system. Each army obtains points of Yin or Yang when in combat, depending on their moral alliance to the forces of light or darkness. Hero units, or Zen Masters, require Yin/Yang to be summoned and increase their damage. Yin and Yang are also used by structures in the faction's base for military upgrades. The rate of Yin/Yang growth depends on the strength and flair of the army and how far they are from the main base.


Unlike other real-time strategy games though, the basic worker units (peasants), which are used for resource gathering and construction, also act as the base unit to be upgraded into military units. Thus, military buildings in Battle Realms are used for transforming and upgrading units rather than producing them directly. Peasants are the only units that can be produced outright. All factions start off with three basic training structures which produce units along different paths of warfare, such as melee or ranged combat. Units can be trained in three different structures to produce more highly skilled infantry or Battle Gears (commonly abbreviated as BGs) to improve their combat ability.